The tools you'd expect from a desktop pixel editor — layers, selections, mirror drawing, palettes, and animation — running in a browser tab. Free, with no install.
Pencil, eraser, line, filled or outlined rectangles and circles, fill bucket, and eye dropper. Brush sizes from 1 to 64 pixels, with horizontal and vertical mirror drawing for symmetrical sprites.
Select with the lasso, then move, copy, and paste artwork within a frame or across frames. Hold the spacebar to pan around the artboard.
Up to 30 layers per project. Organize them into nested groups, then move, resize, and rotate grouped artwork together. Duplicate, reorder, rename, and hide layers as you work.
Start from built-in palettes such as NES, pick colors with RGB or HSL sliders, and save, edit, or delete your own palettes to keep a sprite set consistent.
Drag drawings along the timeline to move them, drag either edge to extend or trim them, and control onion skin range and frame rate. More in the pixel animation maker guide.
PNG, animated GIF, sprite sheets, and MP4 video, at any whole-number scale. Save a .spritepaint project file to back up your work or continue on another computer.
Yes. You can resize the canvas mid-project, and choose whether to scale the contents or keep them at their current size.
Yes. Use up to 30 layers per project, organize them into nested groups, and toggle visibility, reorder, duplicate, or rename them.
PNG, animated GIF, sprite sheets, and MP4 video in supported browsers, at any whole-number scale.
Yes — no account, no watermark, and no paid tier.
Runs in your browser. Your work auto-saves as you go.
Start Editing