Draw sprites, animate frame by frame, export as PNG, GIF, or sprite sheets. Works right in your browser.
Pencil, eraser, line, circle, rectangle, fill bucket, eye dropper, and lasso selection. Adjustable brush sizes from 1 to 64 pixels. Mirror drawing on X and Y axes for symmetrical sprites.
Create animated sprites with up to 100 frames. Onion skinning shows previous and next frames as guides. Set custom frame rates and preview your animation in real time.
Work with up to 30 layers per project. Duplicate, reorder, rename, and toggle visibility. Each layer has independent frame clips for complex animations.
Export your work as PNG images, animated GIFs, or sprite sheets. Choose your export scale — 1x, 2x, 3x, 4x and beyond. Ready for game engines like Unity, Godot, or GameMaker.
Built-in palettes including NES colors. Pick colors with RGB or HSL sliders. Eye dropper tool to sample any color on your canvas.
Generate a shareable link to your animation with one click. No account needed. Recipients can view and play your sprite animation directly in the browser.
From 2x2 up to 500x500. Common sizes: 16x16, 32x32, 64x64.
Use pencil, shapes, and fill. Add layers for characters, backgrounds, and effects.
Add frames, use onion skinning, preview at any speed.
Download as PNG, GIF, or sprite sheet — or share with a link.
Yes, completely free. No hidden fees, no watermarks on exports, no account required.
No. SpritePaint runs entirely in your browser — Chrome, Firefox, Safari, and Edge on Windows, Mac, Linux, and Chromebook.
PNG images, animated GIFs, and sprite sheets. All exports support custom scaling (1x, 2x, 3x, 4x, or any size).
Yes! Up to 100 frames with onion skinning. Export as GIF or sprite sheet for game engines like Unity, Godot, or GameMaker.
Your work auto-saves to your browser. You can also save as a .spritepaint file to back up or transfer between computers.
From 2x2 up to 500x500 pixels. Popular game sprite sizes: 8x8, 16x16, 32x32, 64x64. Resize anytime without losing work.
Join thousands of pixel artists. Start drawing in seconds.
Open SpritePaint